Vibecoding a Snake game in a few hours

From 17 to 20 April 2026, I was on a family weekend in the Veluwe, the Netherlands, celebrating my parents’ 80th birthday. One evening, I decided to make a simple computer game with my 11-year-old niece Sienna using OpenAI’s ChatGPT 5.4.

I thought the classic Snake game would be a good place to start. Because Sienna loves horseback riding, we decided to make a horse-themed version of Snake instead.

With just a few simple prompts in Dutch, we had a working game up and running within minutes. Later, Renzo, Sienna’s 13-year-old brother, joined in and suggested a few extra game ideas.

Soon the game ran both on desktop and mobile, included voice-sound effects, and was online on my blog’s server. By the end of the evening most of the family were playing our game on their phones and getting surprisingly competitive, which was pretty funny.

A few days later, back at home, I spent a few more hours refining the game with Codex (OpenAI’s AI coding agent).

This is how the game now looks on desktop:

Screenshot of Sienna’s Snake game vibecoded with ChatGPT 5.4 (april 2026)

The latest version of the game can be played here: https://www.onlinecaveman.com/rest/sienna-snake

Admittedly, it’s a super simple game. But given the fact that it was created with AI in a matter of hours, without having to write a single line of code ourselves, is seriously impressive!

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